Some of my character/costume designs & models for the Riven remake.
When I joined Cyan last year it was primarily to figure out what the next game was going to be—I was going to letter the journals for Riven, sure, but then buckle down and focus on the company's future. But it turns out when you're a tiny indie studio, and your entire art team is swamped, and you have a ship day LOOMING in the not-so-distant future, maaaaaaybe it makes sense for Claire to stretch her concept/3D legs and fill in some gaps.