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Riven (2024) | Props

Some of my prop designs & models for Riven (2024).

So much of my own sensibility as a concept artist was inspired by Richard Vander Wende's work on the original Riven, so getting to work alongside him to re-create some of these objects (and design some new ones) was completely surreal. Meet your heroes!! Sometimes it works out because your brains work in the exact same way. 😎👍🏼

Gateroom Beetle Viewers

(original 1997 designs by Robyn Miller & Richard Vander Wende)

Gateroom Beetle Viewers

(original 1997 designs by Robyn Miller & Richard Vander Wende)

Gateroom Beetle Viewers, in-game

Gateroom Beetle Viewers, in-game

The Moiety's makeshift shrine to Catherine in Tay

The Moiety's makeshift shrine to Catherine in Tay

The Moiety's makeshift shrine to Catherine in Tay, in-game

The Moiety's makeshift shrine to Catherine in Tay, in-game

Rivenese Grave Markers | modular variations

Rivenese Grave Markers | modular variations

Rivenese Grave Markers | test options

Rivenese Grave Markers | test options

Rivenese Grave Markers, in-game

(models by Lance VerMeer)

Rivenese Grave Markers, in-game

(models by Lance VerMeer)

Moiety Lens & Linking Crystal material concepts
(handle concept by Richard Vander Wende)

Moiety Lens & Linking Crystal material concepts
(handle concept by Richard Vander Wende)

Schoolroom Chalkboards

Schoolroom Chalkboards

Schoolroom Chalkboards (hand-written details)

Schoolroom Chalkboards (hand-written details)

Schoolroom Chalkboards (hand-written details)

Schoolroom Chalkboards (hand-written details)

Schoolroom Chalkboards, in-game

Schoolroom Chalkboards, in-game